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Arrancar Zanpakutos
« on: October 06, 2007, 02:20:05 PM »
Zanpakuto: Todesfall (Fatality/Bereavement)

Kratos' Zanpakuto, Todesfall takes the form of a European style longsword, about four and a half feet in length. The blade is a shining silver, though the rest of the sword takes on a rather macabre appearance, fitting with it's name. The cross guard is a slightly decorated golden hued silver and in the shape of fang-like protrusions which cover most of the tang as well, lined with smaller fangs and complete with a small skull-like ornament on both sides of the metal in the middle. The grip is a midnight black in color, and the pommel is the same hue as the guard, although this is fairly normal in appearance in comparison. It's scabbard is a midnight black the same as the grip, having tendril-like engravements along the length in a lighter black color in a small amount, overall giving the sword itself a deadly appearance (this more or less). To anyone else that picks up the sword besides Kratos, a foreboding feeling of loss and death will enter their mind and body so to speak, interestingly enough.

Ressurección: "Ruin"

Appearance: Upon the release of his zanpakuto, the Primera does not undergo a large change in his appearance, save for his hair becoming more shaggy like an animal's and turning a darker shade of crimson, almost black and his eye color becoming a mix of the two stated colors. Such a simple change, however, belies the true power of his zanpakuto. (Explained later in abilities obviously)

As with all releases, Kratos' physical and spiritual power skyrockets when his zanpakuto is unleashed.

Abilities:

Gefäss vom Verdammten (Vessel of the Damned) - In his released state, Kratos' body composition changes to that of an unknown substance, though it is a mixture of both red and black in color and is seemingly mostly comprised of "tendrils", so to speak. This may not seem like much at first, but it is clear once seen in battle that such an ability grants him massive power. He is able to reshape his body at will in seconds in any way he sees fit, such as changing one arm into a giant blade and the other a shield. This also grants him a powerful regeneration by proxy as he is able to reshape and reform himself, though said regeneration and body shifting is dependent on his levels of spiritual energy. Though already powerful by itself, this ability when combined with the following is what makes the Primera a force to be truly feared on the battlefield.

Berührung des Todes (Touch of Death) - The ability that gives his zanpakuto it's namesake. In his released state, Kratos' touch becomes fatal, so to speak, as anything touched by him and whatever state his body is in will be subject to reishi decay and death if long enough, allowing him to absorb the energy particles of his once opponent directly using the hollow ability to consume spiritual energy once they are broken down into just that. Seeing as nearly every race is made from spiritual particles, this ability is immensely powerful, though how long before the decay/death starts to take effect is dependent on his opponent's spiritual power (For like, Lieutenant and below he could do it more or less instantaneously, but for a high tier captain he'd have to be in contact with their bodies directly for around a minute or so, not exactly an effortless attempt even for an HC level). The damage done from his touch, if his opponent manages to survive their battle, is more or less permanent unless said person is able to get themselves healed by a master medic. (So basically only Kat and Oz to an extent, seeing as the latter isn't as powerful IC as Kat is). This ability is not always active, as the Primera needs to be actively thinking about using it or else his attacks will just be normal, and using this power places a constant drain on him until "turned off", thus he only uses it when he has to.

Ressurección Segunda:

Used only when he believes he has no other choice, Kratos is able to tap into a second, more advanced release of his zanpakuto, one that much deadlier than before. Once released, a terrible earthquake of spiritual pressure will rock the realm he is currently in, as a swirling mixture of his crimson spiritual pressure mixed with a black, dark energy engulfs the First and the entire area around him. Once the terrible quaking and whirlwinds have subsided, the Primera will be revealed in his Second Released form, which at first glance looks no different from the first, but by simply feeling the great difference in the Espada Leader's already massive spiritual power, it is clear that it is not that case.

Overall, his body changes entirely to a form composed of the black and red substance, in essence a true reversal of his normal form as opposed to mostly in his first release (Basically like this type of form). As such, he is more or less impervious to straight damage, as his regeneration is granted a great boon in power from it's previous state, and his touch of death is strengthened greatly and always active, even in a radius surrounding him, sapping away all of the energy of life near him, making him a literal walking figure of massive destruction and death. Coupled with the fact that his strength and all around capabilities are already boosted to an enormous level, along with the fact he retains all of his previous abilities, the chance of anyone not as powerful surviving an encounter with the First in this release is practically zero.

However, this form is not without it's negatives. However long Kratos stays in his Second Release, he cannot activate it afterward for the exact length he initially used it, meaning that he cannot continuously use this form. That, and since he cannot control his touch of death in this form, he prefers not to use this state unless he has no other choice as stated before.


Techniques (Just battle skills, not actual abilities):

Whip of Hades - Kratos will transform one of his arms at the elbow to become a deadly razor-edged whip of sorts with a mini claw grappler at the end, which can stretch to great lengths, making this technique useful for keeping an enemy at range. He can also grab someone with the claw portion of it, of course, making this also useful for surprise attacks.

Claw(s) of Skatha - Kratos transforms either of his hands/forearms into large beast-like claws, which much like the whip are razor sharp and can easily rend through hardened defenses. Coupled with the speed of the First's sonido, this technique is very deadly at close range.

Arm(s) of Thanatos - When using this technique, one or both of Kratos' arms will change to larger versions of his already physically powerful arms, with tiny tendrils flaring out every once in a while. With his boost, his physical strength is enhanced to insane levels, so much so that he could lift something like a building with only moderate effort.

Blade of The Reaper - Perhaps his most deadly technique in the physical sense, Kratos will change one of his arms from the elbow to a giant double ended blade, which much like the Claws of Skatha, is terrifyingly razor sharp, able to cut through defenses like a knife through butter, also being more dangerous than the claws due to it's size and reach.

Armor of Erebus - This technique is his only defensive skill, but it more than makes up for it's lone spot in power. Kratos will cover either one part of his body with the substance he uses, covering said part in a plate-like armor and making it impervious to most damage, or he can do it to his entire body, giving him a terrifying visage of a knight of death, more or less. The downside of this great defense however, is that whatever body part is covered loses mobility, meaning that his swings will be slower and what not, and if his whole body is covered, he loses his ability to sonido. Still, one would be hard pressed to breach his defenses in this state.

Gran Emperador Cero - Usable in and out of Released form of course, Kratos will charge two separate Grand Rey Ceros in each hand and slam the two together, creating an even more powerful version, what he calls the Gran Emperador Cero, which dwarfs a normal Gran Rey in size and power. This is a finisher, of course, since nothing likely would survive such an attack. In released form, the power is exponentially increased, spelling certain death for whomever is unfortunate enough to suffer the attack.

Crimson Arc - Kratos will unsheathe his sword in an iaido or similar style, firing out an arc of crimson cero energy. The attack is not more powerful than a normal cero from himself, but it's area of effect is much larger, allowing him to dispatch many weak foes with one effortless attack.

Cero Massacre - Unison Attack - Beo must be fighting with Rider to use this. The two fire off a Gran Rey Cero at a single target at the same time, which makes both of the beams combine, forming a massive, concentrated cero capable of grand levels of destruction.

More if I think of 'em.
« Last Edit: February 11, 2010, 04:53:58 AM by Bebo »

First Espada, Kratos "Beowulf" Streiter
Zanpakuto: Todesfall
Fraccion: Lena
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Song of Kratos: Pompeii - E.S. Posthumus
Might of the First: Tornado of Souls - Megadeth
The Release: All Guns Blazing - Judas Priest
Song of Love: Nothing Can Keep Me From You - Eric Johnson
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Re: Arrancar Zanpakutos
« Reply #1 on: October 06, 2007, 02:27:00 PM »
Zanpakuto:

Asclepius - Asclepius is Kateros' zanpakuto, and the one that seals her hollow powers. Differing greatly from the normal zanpakuto sealed state, it is actually a whip, entirely white in color. Quite pretty looking. Anyways, if need be, Kat can pour some of her reiatsu into the whip portion, which would give it the ability to cut like a normal sword.

Release command: Restore

Appearance: Kat's skin turns a faded gray, and her silver irises being to glow brightly. Aside from that, she gains thirty-six silver "runes" on her body, thirty-five small ones, and one large one on her back that glow faintly. These runes power her abilities, and when they are all gone, she reverts back to her original state. Also, due to the transformation, her uniform becomes somewhat ripped and ragged, resembling that of Neliel's. There is no way to restore the runes, other than if she is able to rest and recover. She is still able to use her hollow abilities, however.

Abilities

Healing touch - In her released state, Kat's ability to heal using her energy is amplified. She can heal minor wounds like cuts etc. easily, using up only one rune for four of these actions. Larger wounds, like broken bones and the like, would take two runes. Lastly, she can even restore lost limbs, but this takes up a rather large number of twelve runes, leaving her rather drained for the moment.

Energy Restoration - Kat has the ability to restore either her own reiatsu, or another's by a large margin, giving one who was drained from battle or herself the ability to fight again for a time. This ability takes up six runes when it is used.

Metabolic boost - If she so wishes, Kat is able to empower a body part with extra "energy", giving it a boost in power and the like. She can also use it on her whole body, enhancing her total performance by a large margin. Using this ability on a single body part would take one rune, while using it on her entire body would take four.

Anatomic assault - Using her knowledge from her time as the former head of the medical division in Soul Society, Kat can use that knowledge to attack the enemy's anatomy of sorts. She can do such things like rewire her opponent's movements, making them move a leg when they move their arm for example. If the opponent isn't able to figure out how to move in time, this could potentially win a battle for her. She does this by charging energy from the runes into either hand, and striking the opponent with it. This action takes up five runes, and she only has one chance to connect with each. If she misses, those five runes are gone regardless.

Anatomic Identification - Using one of her runes, Kateros' hand glows silver and she hovers it above the body of the person she is using this on. It allows her to 'see' inside of the victim and check for internal injuries or any other abnormalities that may be in someone's body.

Finishing move: Caduceus Strike - If a battle is not going well for her, or her life is in trouble, Kat can use the energy from how many runes she has left along with the large one on her back to form a "light" whip of sorts, resembling her zanpakuto's sealed state, albeit this whip glows a bright silver. After doing so, she has the ability to create seven wounds with the whip, ones that can't be healed for a long time. This is rather deadly, seeing as due to that, an enemy can bleed out among other things fast. After using this, her zanpakuto is resealed, and she is rendered unconscious. (So, pretty much this would only be used for story battles and the like.)
« Last Edit: December 21, 2008, 12:17:54 PM by Kateros »

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Re: Arrancar Zanpakutos
« Reply #2 on: October 06, 2007, 02:35:57 PM »
  Zanpakuto: Lamina Sellada. It's a sword in the shape of a katana with a blade that is 3 1/2’ long and 4” wide. It has a green hilt featuring a snake wrapped all around the guard, ending with it eating its own tail, much like the Ouroborous. The blade reflects his powers in that he can make it look like whatever he wants it to; the Ouroborous styled pattern he has for now exists simply because he thinks it looks good. Changes to the blade itself take much too long to use in actual combat though, and are rather irrelevant if he's in an intense fight where he would release it anyway. He can also launch Ceros from the tip of it, along with any other sword or weapon of his.
 
Release Command: Slit their throats…
 
Resurección: Initially, Saint’s appearance undergoes absolutely no changes at all. Though he obviously hits harder and moves more quickly, the only truly noticeable change is that his reiatsu seems a bit thicker…
 
Abilities:
 
Cuerpo Reformación: This is Saint’s main ability, both released and unreleased. It gives him full control over the structure of his body. This allows him to do a variety of things, including growing extra appendages (spikes, limbs, wings, tails, etc…), regenerating and healing his own wounds, altering the properties of his organs and muscles, artificially enhancing his senses, and pretty much anything that the Third can imagine.
When released, such abilities barely take a toll on his energy at all. The transformations also take place in a split-second, making it a dangerous ability to face in close quarters combat. The only changes that take significantly longer and are more costly are those that would change him into something less humanoid and regenerations of deep wounds.
 
Aura Caótica: By breaking down his own Hierro and forming it into a much more unstable layer of spirit energy, Saint lowers his own defense by quite a considerable amount. However, the power of his attacks and his speed are raised by quite a bit as well. Once activated, this ability takes three minutes (three posts) to wear off. Saint has to wait for a total of five minutes (five posts) to use this ability again after it wears off, and during the three minutes of activation, he can use a total of eight techniques that are based off of this ability.
 
Espacio de la Triunfante: This is Saint’s natural control over the area immediately surrounding him. Although it’s not as absolute as his control over his body, Saint has the ability to control the space around him that his spiritual energy affects in various ways.
 
Techniques:
 
Quote
Apariencia Mayúsculas: This technique is a use of Cuerpo Reformación. It allows Saint to alter his physical appearance in an instant, making him quite the formidable shapeshifter. This split-second morphing isn’t applicable to beings with a much different structure than him, though; for example, Saint would easily be able to copy the appearance of a normal sized person, yet a 10’ tall giant would be impossible to do in one go.
 
Resurección Origen: El Behemoth: This technique is only usable while released. Using Cuerpo Reformación, Saint reverts to the form he first took when he became a Hollow before simplifying himself. This transformation takes a minute (one post) to go through.
First, his mask begins to reform itself: red and black fill up the majority of his mask’s coloring, aside from the fragments that remain on his face, an eerily wide grin, and the sclera of a large eye that dominates the upper half of the mask. The only holes in the mask are the standard two eyeholes, both placed inside the single eye. When Saint opens his mouth, the grin splits apart into several razor sharp teeth that seem to point directly ahead of himself.
His body then begins to grow into a massive tower of muscles covered by a scale-like layer of armor formed from bone. His arms also grow quite a bit longer. Although he would actually be about 8’5” in this form, Saint stays somewhat slumped over and switches between bipedal movement and running on all fours. He also grows a tail that ends in a large spike about twice the size of a greatsword. Instead of using his usual spikes as a main form of combat, Saint tends to grow tentacle-like protrusions that end in sharpened points while in this form. His skin also shifts to a dark blue color.
Though his animalistic appearance may convince some that once he enters this form he loses his mind, Saint’s mental state isn’t affected a bit by the transformation; it certainly doesn’t help things when he’s already fighting in an unstable state, either.

 
Quote
Ataque Menor: Despedazar: This technique is a use of Aura Caótica. Saint uses the unstable spirit energy coating his body to shred apart most anything that he touches (or most anything that touches him) for a few seconds. Exceptions are high-quality armor and other objects with extremely dense reiatsu.
 
Ataque Moderado: Bombardear: This technique is a use of Aura Caótica. Saint charges the unstable energy near the end of any one of his fists, spikes, or blades, giving it a “shotgun blast” effect the next time he strikes something solid with it.
 
Ataque Mejor: Borrar: This technique is a use of Aura Caótica. It’s only usable while released. By focusing all the energy around his body towards one of his fists or spikes, Saint forms a glowing silver mass around it that looks somewhat like a charged Cero. The mass is extremely heavy, making it a burden to swing around for Saint even with extremely enhanced muscles. However, it’s able to destroy anything that it comes into contact with, excluding Saint’s own body. Due to the severe speed handicap that this technique inflicts on him, though, actually striking an enemy while using this technique is much easier said than done.
This technique also leaves the rest of his body even more vulnerable to attack than most other Aura Caótica techniques due to the rather minimal protective abilities of the unstable energy being removed from the majority of his body.
 
Protección Menor: Repulsar: This technique is a use of Aura Caótica. If Saint is able to anticipate an attack, he can force the energy around a small area of his body to violently react to any form of contact for about one second, giving him a small window in which he can effectively disarm or knock back and stun an opponent fighting in close quarters or deflect projectiles from afar. Alternatively, Saint can use this as a sort of attack move to put distance between himself and an opponent, though the damage output would be minimal.
 
Protección Mejor: Proteger: This technique is a use of Aura Caótica. It’s only usable while released. By separating his unstable energy from his body and moving away quickly, Saint can create floating “shields” formed from the energy that he leaves behind. The size of the shields is directly proportional to the amount of energy Saint splits from himself while the relative strength of the shields depends on the natural abundance of reiatsu in whatever realm Saint is currently in (i.e., in Hueco Mundo, the shields would be very dense, while in the Human World, a moderately powerful attack could take them out with a single use). These shields dissipate within approximately 30 seconds to a minute of their activation (one post). Like the usage of Borrar, Saint is vulnerable in any area where he sheds energy to form a shield.
 
Velocidad Menor: Difuminar: This technique is a use of Aura Caótica. By utilizing the unstable energy coating his body, Saint can greatly speed up his movements and reflexes in a five second interval, greatly enhancing his already fantastic performance in close-quarters combat. To the untrained eye, the Espada’s movements seem to blur together in a flowing stream of silver.
 
Velocidad Mejor: Reventar de Sonido: This technique is a use of Aura Caótica. It’s only usable while released. By focusing the unstable energy around his feet much the same way that he would to perform a Sonido, Saint can perform a slightly faster Sonido with an explosive lift off. The explosion consumes everything in a two meter radius, and although it isn’t insanely powerful, it’s very able to cause severe wounds. Saint isn’t completely exempt from the damage, though; the explosions clip his lower legs as he performs the technique. Though Saint can fix the damage fairly quickly (seeing how he’s already released), performing it any more than three times within short intervals of each other can potentially destroy his legs from the kneecaps down, which would easily result in a fatally time-consuming procedure to restore his legs while still under attack.

 
Quote
Ocultación: This is a use of Espacio de la Triunfante. Though most spiritual beings can conceal their spiritual pressure, only Saint has the ability to do so absolutely. This makes him invisible to every type of spiritual detection. Anyone located close to him while he’s making use of this technique will also have their reiatsu completely hidden. As an added bonus, if Saint focuses even more energy into the technique, he can give himself and any very nearby being that emits reiatsu a chameleon-type transparency. This isn’t nearly as perfect as the concealment of his reiatsu, not to mention that sharp-eyed individuals or people that are looking hard enough can spot him without too much trouble; it’s still useful in certain situations, though.
 
Engaño: This is a use of Espacio de la Triunfante. This is Saint’s only truly mental based ability. While using the ability of Apariencia Mayúsculas to assume another being’s form, Saint uses the ability of Engaño to cast a hypnosis-like effect upon the people within a five meter radius of him. This technique furthers the illusion of Saint’s shapeshifting to any that might be acquainted with the person or object that he morphs into. Not only are they persuaded to believe him, but their mind even replicates things that they associate with the person in question, such as reiatsu signatures, odors, and many other things that couldn't be replicated by Saint's acting abilities on their own (meaning he would have to be able to somewhat act like the person in question). The illusion can be withstood by people possessing extreme mental strength, people that are so close to the person being copied that they can spot even the most subtle of slip-ups, or those that also have a great deal of experience in the art of deception. The illusion would also be lost if Saint were to perform an action rather unbefitting of the person he had assumed the form of.
 
Parada Forzoso: This is a use of Espacio de la Triunfante. With a quick reiatsu flare, Saint is able to momentarily cause a sudden freeze in the actions of any being within a five meter radius of himself. Though those affected are fully conscious of what happens in the instant that the ability takes place, their body suddenly locks up as a result of Saint’s reiatsu molding their position into place for that short period of time. Stronger opponents are able to resist this, but will still find their motions slowed down for that instant. The only person that’s completely immune to the effects of this ability is, of course, Saint himself. However, it's virtually impossible for Saint to harm anyone while they are locked into place; since the technique locks others into place by Saint wrapping his own reiatsu around them, the reiatsu also forms a sort of Hierro-like armor around them, which would serve to block any blows or attacks before they were set free to move again.


Quote from: Arc-Only Technique
Técnica de la Desesperación: Zona de la Muerte Absoluta: This is a use of Espacio de la Triunfante. It’s only usable while released. Saint’s reiatsu flares and completely envelops the area within a three meter radius around himself. Instead of its usual gray-silver color, however, the spiritual energy is completely clear. Saint can solidify his reiatsu absolutely anywhere within the three meter radius. The solidification takes as much time to carry out as a normal sword swing, and it's able to pierce through virtually any substance. Though objects can move into the area, escape is impossible until Saint ends the ability. Due to the massive amount of mental stress in managing every single bit of his spiritual energy in the area as well as the highly draining action of controlling his reiatsu to such a great extent, Saint is not only unable to physically move while using this technique, but can only use it once in a day. He's also rendered extremely exhausted after using this, meaning that going straight into another fight afterward would leave him rather weak.

« Last Edit: May 09, 2009, 01:22:39 PM by Saint »


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Zanpakuto: Lamina Sellada.

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Re: Arrancar Zanpakutos
« Reply #3 on: October 06, 2007, 02:36:14 PM »
Zanpakuto Name: Nachahmer (“Copycat”)

Sealed State: Your typical katana, with a white grip and black wrap. The tsuba is a white, “reversed null symbol”; when viewed correctly, the slash runs “forward” instead of “backward” (\ instead of /).  To complete this cavalcade of blandness, the saya, too, is a milky white.

Release –

Command: “Obey”

Transformation & Appearance: After uttering the command, Nachahmer and Loa are concealed in a deep crimson light, which intensifies and brightens by the second. It quickly reshapes and loses stability, eventually shattering and revealing Loa’s released state appearance.

Our Espada now wears what looks like an all-black body suit, covering him from the top of the neck to the end of his toes. Ridged wires run erratically underneath his skin along his entire body. They appear not to bother him, however. Around his waist is a “kilt” of sorts, a barely-held together fabric resembling cobwebs in texture and appearance. Oddly enough (as if it wasn’t odd enough already), the front side seems torn, now ending somewhere above the knees, while the rest flows down and ends somewhere near the middle of the calf muscles. All of this serves no real purpose, it’s just for show. The other parts of Loa’s Release Form, however, do have uses.

Loa’s head is hidden by an eyeless, smoothed over dome-like helm. The only opening consists of a cheek-to-cheek smile, filled with interlacing lines to form a diamond pattern. Near his shoulder blades are two open slits, flowing from them a wispy, black smoke. On his arms he wears a pair of smoothed, bone-white gauntlets, spiked at the elbows. These gauntlets end at the wrists, with Loa’s hands covered by simple, unarmored gloves. To match, Loa also wears a pair of similar-looking boots/greaves, spiked at the knees. Altogether, these design aspects give Loa a single passive ability and three activated ones:


1. The Boots improve Loa’s sonido ability (not by a lot, but a noticeable margin nonetheless) and, as well, allow him to stick to surfaces or float if he so desires.

2. The Smoke flowing from his back can, for a quick instant, solidify into large wings, which Loa can use as a momentary shield against an attack, if he finds himself unable to avoid it. This is, however, quite draining, and so can only be performed a few times before he hits his limit (twice, three if he pushes it). For this reason, Loa often only uses it when the situation would be otherwise fatal.

3. The Gloves Loa wear can be charged with reiatsu, which can then be manipulated in one of two ways. The first, and simplest, is to fire it off as ceros, either as a large “missile” or in machine-gun style bursts. The other method, Loa’s personal favorite, is to condense the reiatsu into red, wire-frame objects. Said objects can be further manipulated as Loa sees fit; they can float to his whim, explode into shards, or even fire off the reiatsu that serves as their make-up, again, in the form of a cero. If needed, Loa could form a shield to absorb a blow, break that shield into fragments, and then have every fragment fire a cero at his opponent, using up their energy and vanishing in the process.

It should be noted, however, that even if Loa doesn’t choose to make his objects little mobile satellite cannons, the energy that makes them up does deplete over time and, when that happens, the object will disappear. In board terms, a single object can last two-three posts.

4. The Helm gives Loa a black & white “fish bowel lens” view of the world. In said view, spiritual entities appear color-coded, and in some cases specially shaped. Fellow Hollow entities are colored blue, with stronger (reiatsu wise) entities appearing a brighter shade. Someone First Espada level (such as, the First Espada) would be practically white. Shinigami, on the other hand, are red, with stronger beings appearing darker shades. The Head Captain would be almost black with a red hue to him (and only him, because women can’t lead. Duh).

Vizard entities are not only yellow, but appear slightly “blob” like in shape; a vizard on the level of the Head Captain would be practically super-deformed. Lastly (because the writer can think of no other races), Bounts are not only green in color, but almost appear as if they were a mist taken human shape. Stronger Bounts are less-dense looking than weaker ones.



Final Ability: Trace

Capping Loa’s release off is the ability of Trace. Trace allows Loa to form a red, wire-frame copy of himself, formed similarly to the objects he creates with his gloves. This copy, predictably, mirrors his every movement and action (get it, it Traces him, durdurdur). By default, the Trace copy follows Loa’s movements 1:1, but if he so wishes Loa could put a delay between its movements and his. With the right strategy and usage, Loa could confuse and overwhelm his opponent. Of course, the ability to do so also depends on the skills of his opponent, but nonetheless, Trace can still give Loa a nice advantage if used correctly.

It is not, however, without its drawbacks. While Trace is active and the copy “alive”, Loa cannot use his gloves to form wire-frame objects, as he is now preoccupied with keeping the Trace copy formed. The charged-cero can still be used and abused, though. In addition, since the copy lacks any “slits” on its back (lacking a solid back with which to have slits on), Loa cannot form the shield-wings, as doing so would confuse the copy and cause it to fall apart. Above all this, simply activating Trace cuts down the amount of time Loa has to be in Released State dramatically; normally, he can stay in it for an hour or two, long enough so that in most battles it is of no concern. However, once Trace is activated, he can’t even stay in it for half an hour. In board terms, once Loa turns Trace on, regardless of if he turns it off right after, Loa can be in released state for a total of four posts. For this reason, Trace is treated as a last resort weapon, something to fallback on when Loa’s other strategies have failed.
« Last Edit: June 09, 2009, 07:44:09 PM by Loa »

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Re: Arrancar Zanpakutos
« Reply #4 on: October 06, 2007, 09:28:28 PM »
Reworking a bit >_>
 
« Last Edit: December 10, 2009, 02:27:47 AM by Rider »

Offline Kei

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Re: Arrancar Zanpakutos
« Reply #5 on: March 19, 2008, 10:45:47 PM »
I'm not quite done, but I will finish Frigid Providence as soon as I can.

Zanpakutou: Hiberna Aestuo [Winter's Blaze]

Sealed State: An ancient katana with a very dark blue hilt. And along the hilt, "Permissum illud defluo in glacies." Let those be lost in the ice, in Latin.

To Release: Permissum Glacialis Caeli Pluvia Down [Let the Frozen Skies Rain Down]

Released State: Upon releasing, Kei gains wings as well as a full transformation of his right side. His right arm, leg, and right side of his body become armored with the exoskeleton of a hollow; though with a dark blue and light blue color design. His hand becomes armored with the exoskeleton, reinforcing his right fist, and his leg gains the same effect. Kei's new wings have the same design as a dragon; it is reminiscent of that of a demon's wings.

Glacial Pluvia [Glacial Rain]: A large amount of Ice needles surround the enemy in a hollow hemi-sphere fasion with no blind spots; when Kei commands it, they all converge on the enemy

Glacialis Rose [Frozen Rose]: When Kei lands a specific attack on the enemy, a blue rose appears in that exact spot. And when three roses appear on the enemy the area around where the roses are located are surrounded in ice.

Terror Providentia [Frigid Providence]:

Animus Blizzard [Soul Blizzard]: Kei brings forth many ice copies of himself. Then releases a barrage of them towards the enemy with each attack incasing the enemy inside ice. And then, Kei will do the final attack causing a thick layer of ice to appear around them.
« Last Edit: September 17, 2008, 04:53:41 PM by Kei »

5th Daga, Kei Avalon
Zanpakutou: Hiberna Aestuo [Winter's Blaze]
----------------------------
Character Theme: "Rondo" by On/Off
Alternative Theme: "Velonica" by Aqua Timez
Battle Theme: "Gekidou" by UVERworld

Offline Damien

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Re: Arrancar Zanpakutos
« Reply #6 on: May 10, 2008, 04:04:50 AM »
Zanpakutou: Ilimitado Eterno ("Limitless eternal")

Sealed state: A large naginata twice as big as Damien himself. The handle is gold, lined with small sapphires. The blade itself has a shiny blue outline.

To release: Constreñir

Released state: Damien's legs contort together into the form of a large snake's tail. His skin becomes green and scaled while his mask is the skull of a large reptile. His skin becomes very tough to penetrate, nothing short of someone of equal or greater power can break through with ease.

Abilites:

Constrict: Simply wraps himself around his enemy attempting to crush him, standard attack.

Poison Cloud: Spews a vast amount of uncontrolled poison throughout the area.

Claws of the serpent: Poisonous claws protrude from his fingers used as a primary source of melee combat.

Tentacle blade: Tentacles form on his back connected to large fan-like blades used as a long distance weapon. Can also use a cero to blast off the blade as a projectile harming himself in the process.

Dance of the Hydra: When his tentacle is cut off he will grow two in it's place along with 2 more blades. Often will spin them creating a whirlwind of blades given a large amount of them.

Shatter: After the command "shatter" is given a chosen blade will explode into hundreds of knives.

Gaze of the Basilisk: While each time a tentacle is replaced it increases the power of his stare by a small amount. Once he has reached 100 tentacles on his back his eyes will glow a bright red. Anyone caught in his gaze will be turned to stone.
« Last Edit: January 28, 2009, 08:40:05 PM by Damien »

Offline Dymas

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Re: Arrancar Zanpakutos
« Reply #7 on: May 27, 2008, 11:07:54 PM »
Zanpakuto: Ophidian

Sealed State: A longsword with a slightly curved blade and a drastic curve at the tip of the blade. A serpentine pattern is engraved on the blade, the pattern glowing various shades of green depending on Dymas's mood. The hilt is that of an open snake's head, the blade emerging from the snake's mouth.

Release Command: "Hiss"

Once released, Ophidian summons 4 snakes: Naked, Solid, Liquid, and Solidus.

Appearance:  Once the release command is spoken, the serpentine pattern on the blade will shine a brilliant jade green as the pattern will actually slither off of the blade and up Dymas's arm and neck. The pattern will settle on his face in the form of a glowing serpentine tattoo that coils around his neck and settles above his right eye, the snake's jaws open above the eye. The guard of Ophidian will turn into that of a serpent, and it will consume Dymas's arm and grow, making it an arm-sized serpent with hierro and a blade emerging from its mouth. The mask fragment around his neck will recede and form to an open fanged mouth on his neck. Other than that, Dymas changes little physically.

Abilities: Ophidian grants Dymas several abilities. They are as follows:

Snake generation - The mouth on Dymas's neck can produce a seemingly infinite number of hollow-like snakes, at the rate of one per second. However, these snakes are part of Dymas's reiatsu. Dymas can control these snakes and do a variety of things with them, such as launching them at foes, forming a wall of snakes for a shield, among other numerous things. The snakes will evaporate into reiatsu once killed or when Dymas seals his zanpakuto.

Venom - One of the core abilities of this zanpakuto. The snakes have alterable venom that produce a variety of effects. There are several types of venom that Dymas can produce. He can change the type of venom every so often (five posts), but the venom change will only appear in newly generated snakes. Any snakes produced previously will retain the venom they were made with. Also, the snake arm will constantly secrete venom down the blade emerging from its mouth.

Venom Cero - Dymas can fire a cero infused with his venom from the snake's mouth. This cero takes longer to charge and fire due to the melding of reiatsu and venom.

Serpent Bite - His snake arm can also unhinge its jaws and bite an attacker. The saliva of the snake arm is highly corrosive and it can quickly eat away at the skin. This spells extensive damage if the snake arm "swallows" an arm or leg.

Types of Venom (all are almost instant unless noted and last until three posts after the last contact with the venom):

-A powerful burning venom that causes the body to feel immense heat.
-A venom that causes the body to feel immense cold.
-A venom that causes temporary paralysis for the affected area (takes effect in three posts).
-A venom that causes respiratory problems, mainly difficulty in breathing.
-A venom that causes intense vomiting and stomach pains (takes effect in two posts).
-A venom that causes temporary blindness (lasts two posts and cannot be reapplied for two posts).
-A venom that causes intense muscle spasms and searing pain.
-A venom that is a powerful sedative (the victim will fall asleep in eight posts).
-A venom that is more akin to a powerful halluciogenic drug, causing powerful hallucinations, dizziness, and other similar effects.
-A venom that gives the victim an extreme high, making them feel immune to pain and greatly affecting their judgment.
-A sedative venom that clouds the mind of the victim, making them highly suceptible to suggestion. (Seventh Espada upgrade)
-A sadistic and powerful venom that causes ruptures in the muscles and other areas, causing several hemorrhages and resulting in incredible pain and heavy internal breathing. Can only be used every three releases. (Sixth Espada upgrade)

Serpent's Embrace (Sixth Espada upgrade) - All of the hollow-like snakes Dymas has spawned will swarm around Dymas and condense into reishi. The snake arm will also become reishi, and the spirit energy will shift about and shroud Dymas before becoming solid. Dymas will now be covered in scales and have a draconic appearance with his head covered by a mask-like helmet that has small eye holes. His zanpakuto is now a large jade blade that emerges from his elbow. He gains an immense strength and defensive boost, but he cannot use his venom or snakes in this form, nor can he constantly switch between the two.
« Last Edit: August 27, 2009, 04:44:39 PM by Dymas »

6th Espada, Dymas.
Zanpakuto - Ophidian.
Fraccion - Lydia.
---
Theme Song - "I'm Alive" by Blind Guardian.
Theme Song #2 - "Lucretia" by Megadeth.
Battle Song - "Slayer of Light" by Ensiferum.
Battle Song #2 - "Valhalla Awaits Me" by Amon Amarth.
Epic Battle Song - "Speed Metal Symphony" by Cacophony.

Offline Ryusei

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Re: Arrancar Zanpakutos
« Reply #8 on: June 16, 2008, 04:35:01 PM »
Zanpakuto: Azukari (The Demonic Painter)

Unreleased form: A silver shaolin spade tied to a strap on Ryusei's back. It is the same hieght as Ryusei and can be split in to three parts, connected by a chain like a tri-nunchaku.

Release Phrase: Engrave, Azukari

Transformation: He takes his spade and holds it in front of his chest. The weapon melds into it and he transforms forming many tattos on his body of various things. His jacket's sleeves diasppear upon Ryusei releasing, reavealing some of the tattoos.


                                   Released Abilities


(Unoriginal names ahoy!)

Giant Shuriken: A giant shuriken appears on Ryusei's left shoulder. He can pull it off and just simply throw it. He can also control it's path, and send it back so he can toss it again.

Fireball: Four small pictures of fire balls appear on his left shoulder. He can simply remove them and throw them at his enemy. Upon contact, they will explode, no matter what they touch.

Shield: On each of his forearms, two large shields appear. He can summon them to the front and use them to weaken an attack. Ryusei can summon both at once to double the shields strength, though they still had trouble actually blocking powerful attacks.

Dragon: A dragon tattoo appears around his neck, under his scarf and does down his back. When he pulls the scarf off, the dragon immediately flies off and rushes at the enemy with tooth, claw, and fire. It will not stop untill it is destroyed or Ryusei is unable to fight.
« Last Edit: June 16, 2008, 04:37:08 PM by Ryusei »

Offline Evalice

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Re: Arrancar Zanpakutos
« Reply #9 on: June 18, 2008, 10:35:21 PM »
Name: Vulcan
 
Sealed Description:
 
Vulcan is a sniper rifle, with a sleek design and pitch-black color, with some thin silver streaks resembling thunder jolts. It is an actually rather simple design. The trigger is a bright silver color.
 
Release Command: "Cry out, Vulcan" ( <.< I'll think of something better..)
 
Appearance:
 
Vulcan looks just about the same, only difference is that a small blade forms, where currents of electricity go around constantly, making crackling like sounds. The blade is a gleaming silver color, with two striking, yellow lightning-like streaks running down the middle in zigzag patterns to the tip of the blade. Its shape is jagged, much like a lightning jolt. The scope in the rifle also disappears.  Evalice's attire changes with her zanpakuto's release, resembling this picture.
 
Abilities:
 
1. Sharp-eye and Night Vision:
   
Sharp eye grants Evalice the ability to zoom in on enemies, using her right eye. Basically, her right eye gains the ability to do what the sniper scope would do. She can pin-point enemies miles away. In addition to having Sharp-eye, she also has night vision capabilities. This is pretty much self-explanatory. Although these moves are very helpful, they require a lot of spiritual energy, and using both at a time will only double the consumption of her energy.
 
2. Balas Electricas:
 
This ability is basically composed of electric-infused bullets. When her zanpakuto is in its released form, Vulcan's blade has a current of electricity run through it constantly. The moment she pulls the trigger, the blade will release a small shock to the bullet as it is fired. Getting the current to leave its cycle around the blade requires a small impulse of spiritual energy from Evalice. Thus, this move can be quite exhausting with each bullet that is shot. The electricity passed on to the bullet will condense itself inside. The balas are much faster, and are hard to avoid. Upon hitting or entering the opponent's body, they will not feel too much pain. However, once they make contact with blood, it causes a reaction making the bullet release the charge contained inside, and send a short but fairly painful electrical surge throughout the person's body.
 
3. Volt Chain:
 
At the tip of the short blade, the current that goes around it will suddenly begin to direct itself towards the tip, extending and growing until it resembles a long chain. With the pull of the trigger, the whip-like chain will shoot itself forward in the direction it faces. Using the lock-on target that her Sharp-eye ability contains, the whip would then attack the opponent. It will wrap itself around the enemy, leaving them temporarily paralyzed and immobile. However, the opponent will only remain immobile if he/she is of equal power or rank to Evalice. With those of higher rank, it will merely shock them multiple times, but won't be quite as effective as it is intended to be. This ability is best used to either finish an enemy off, or to escape battle. This is the most power-consuming of all three abilities.
 
Other enhanced Abilities:
 
Ceros and Balas can be infused with electricity, but their power is not greatened, only enhanced. Her speed and senses are vastly improved when in her released form, making her much faster and quicker to react.
 
« Last Edit: September 01, 2008, 05:54:58 PM by Evalice »

1st Daga:Evalice "Eva" Makarim

Evalice's theme: Sadame - XTV
Alt. Theme: Libera Me from Hell - Gurren Lagann
Battle Theme: Animal I Have Become - Three Days Grace

"What a terrible story. But appropriate for our world. Sometimes I feel like I'm walking over a giant pile of shit.
Morality and justice don't really suit me. Words like that and what comes out of asses are surprisingly similar."
- Black Lagoon

Offline 16Gio26

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Re: Arrancar Zanpakutos
« Reply #10 on: July 01, 2008, 12:54:43 AM »
Name: "Akasha"

Sealed Description: Once reaching the level of Arrancar, the Zanpakuto's hilt now resembled a medieval one, while the steel remained the same as the rest of the Arrancars.

Release Command: Más allá del tiempo y espacio  (Beyond Time and Space)

Appearance: Once released the remnants of his mask elongate and wrap around certain parts of his body (neck, forehead, shoulders and across his torso) and are held together with loose stitches all across it's sides, these then penetrate Nicolas body so it won't fall. When Nicolas goes into combat however, the remnants of the mask can loosen themselves and re-wrap around his face, forming the proper form of a mask.

His body then takes on a dark color as his clothes melt and mold with him forming a dark skin suit (which covers the entire body except portions of his arms) and his sword then melts to his back like a spine column, the metal itself melts and extends to the sides revealing two tarnished angelic wings.

*Here are the best examples of his appearance:

1. (Original) Mask in Combat mode
2. With the bandages from his Mask.


Abilities: When using "Akasha", Nicolas has his normal sealed abilities followed by 2 options for battle when he releases it.

0. Cero Verdad, Cero Justica (Zero Truth, Zero Justice): Not the fanciest of attacks but it is the only one Nicholas is able to use when his zanpakuto is sealed, Nicolas channels some of his energy to fire of a round of ceros in the form of a distorted lightning beam through "Akasha". The name itself stems from the time he was an Espada, it was the motto used by many of his comrades.

1. Abismo Eterno (Eternal Abyss - Released): In this form, his skin takes on a sickly pale color as his veins are easily visible throughout his whole body from afar. Summoning the might of his Ceros, Nicolas creates an abyss devoid of light, instead summoning and filling it with Hueco Mundo's malice and evil. It serves as a holding prison for his enemies as it discreetly sucks away the energy of both the user and the one it is being used upon.

2. Espada de la Gloria  (Sword of Glory): (Released) In this form, Nicolas manifests his good will and hollow powers to create a white colored Katana on his right hand. The sword itself is capable of small energy based range attacks, however it is mainly used for melee. It will cause more harm to those who are of a putrid and evil will.

3. Espada del Desprecio (Sword of Scorning): (Released) Same as the Sword of Glory, only this time it is a black violet colored sword on his left hand fueled by malice instead of any good will. Unlike the other sword, this one will cause more harm on people with pure and good wills.

4. Loakasa & Aloakasa, AKA "The God Particle": Releasing all his might in this final attack, Nicolas creates two sustainable Ceros in the form of a black and white orb the size of a basketball. With it he can disintegrate that which are opposites to the sphere's sides. He will usually release them and as they come into contact with the space around him they'll expand rapidly and cause devastation. The Privaron can also use the attack while it is still in his hands as a miniature version.


*"La Alteracion Divina"* (The Divine Alteration)

After Nicolas has exhausted all his skills and is near defeat he can alter his physical state and change his appearance. The actual look is that of a pure evil and putrid dark aura which looses all hollow traces, he is then able to appear in almost any form he wishes. His favorite is that of a humanoid form who's face is no longer visible, this figure is usually seen with a black shroud and metal protectors for his hands and shoulders. In this state Nicolas doesn't fight with anything except his aura and powerful ceros.

This form of hollow alteration is a rarity, the only one who knew of this was his former mentor, the first Espada. Nicolas spends most of his time in meditation and is not willing to use this last form for it is too dangerous. At least that was what he was told when he first Espada achieved it and out of respect, the now Privaron Espada keeps it hidden from everyone.

« Last Edit: September 17, 2009, 11:54:56 AM by 16Gio26 »

Privaron Espada - 107th Arrancar: "Nicolas Machiavelli"
Zanpakuto: "Akasha"
==============
1. The Deprived: "Hitomi no Tsubasa - Access"
2. A Sword's Jester: "Le Repos du Guerrier - Kotaro Nakagawa"
3. Resurrection: "Invasion - Shirou Sagisu"
4. At the End...  "Valkyrie - Abingdon Boys School"

Offline Willow

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Re: Arrancar Zanpakutos
« Reply #11 on: August 29, 2008, 12:34:00 AM »
Name:  Luna Llena (Full Moon)

Sealed Description: Broom, broomstick is the same material as hollow mask and the brush is normal fibers that simply don't break off.

Can actually be used to hover on and fly.

Resurrección Command: Aullido (Howl)

Appearance: Willow's normal body becomes a shell and in his release he breaks out of it, leaving a Willow corpse laying around which has been ripped apart from the inside in some fashion.

Willow grows several feet and turns into a beast with huge claws as he takes his new look, much like this, but without the clothing on the bottom.

Thus, when he returns to normal, he's usually naked.

Cero Abilities

Bestia cero aullido (Beast Cero Howl) – Let's out a wail which creates a wide spread cero which emits from Willow's mouth.

Bestia Bala Garra (Beast Bala Claw) – Covers his claws with bala energy which rips apart foes on contact or can be flung in a cutting shape.

Cero Abilities

Trampa (Trap)- Willow changes his body into this. This is acutally an illusion and he's still the huge beast he always is during his Resurrección. Used to catch people off guard, and kill them, the illusion breaks when he uses any of his other powers.

Hollow cachorro  (Hollow Pup) – Spits out wolf like hollow's from his mouth which attack and bite the enemy.

Llama de Grendel (Grendel's Flame) – Covers body in flames, can shoot out a large flame from his mouth which twist in the shape of a wolf. (For every post, two post cool down, stops if put out by water)

Hambre (Hunger)- During Llama de Grendel Willow can eat fire and becomes immune to that element, but becomes severely weak to water and ice.

Pet: Kibbles

Not part of his zanpakuto, but still very powerful. His demon pet dragon is about the 5'3 in height, capable of flight and can use powerful ice attacks. Kibbles himself is around 3rd seat in power and can fly.

Ice Breath- Breaths out ice, which will freeze CF to death and encase any other in ice for at least four post, breakable quicker at higher level of the person frozen.
« Last Edit: August 24, 2009, 06:16:39 PM by Willow »

Offline Jun Iwasaki

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Re: Arrancar Zanpakutos
« Reply #12 on: September 30, 2008, 06:19:16 PM »
Had to repost my zanny info since I couldn't edit it.

 Zanpakuto name: X'amda

Sealed state: This basically, except the blade part is white. The blade also can retract so that it's just an arm accessory.

Release Command: Strike swiftly, X'amda

Release Transformation(Optional): his zanpakuto bursts into the white hollow substance and covers his body, forming his shikai.

Release Form:

http://i258.photobucket.com/albums/hh259/thatstinks2/dagareleased4.png
http://i258.photobucket.com/albums/hh259/thatstinks2/dagareleased3.png
http://i258.photobucket.com/albums/hh259/thatstinks2/dagareleased2.png
http://i258.photobucket.com/albums/hh259/thatstinks2/dagareleased.png

Release Abilities:

His right arm can transform into a sword, like this (I'll have it later, gotta go get it. v.v)

He can extend the sword out 30 feet pretty quickly. Also, he can fire off a cero or bala at his blade, and have it surround his blade for greater strength.

His right arm can also turn into a shield like this (same as sword v.v)

He can also extend his arm and have it split into multiple smaller arms, which can also split into other arms, and so forth. Each arm can extend.

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Re: Arrancar Zanpakutos
« Reply #13 on: October 05, 2008, 01:35:19 AM »
Zanpakuto: Fox do demónio

Release Command:Mordida

Sealed State: A large broadsword that is five foot in length and weighs quite a bit. Despite it's size Kanu is still able to swing it one handed deceptively fast.

Fighting style: Berserker style, swings wildly and pushes forward almost at all times. Pays little to attention to wounds.

Released Form:Kanu release causes him to transform into a bi pedal canine creature like this save for the coloring which has the blue switched with red. He also has 9 tails instead of 1.

Abilities:

Adrenaline Pump: Kanu can force his body to create adrenaline in his body and force them into specific limbs for a 2 post boost. The downside is he can't repeat the process in the same limbs for 3 posts. The pump causes increased speed and strength in his arms and legs. When focused into his eyes they become bloodshot and his perception increases to the point that everything slows down to a crawl.

Bite of the plague: Like the previous release Kanu had in nebo, his saliva is full of a wide variety of diseases and acidic compounds that slowly eats away at flesh when ever saliva makes contacts with flesh.

Rabid animal: Kanu mind regress to that of a wild animal and causes his raw ability to increase, his pain receptors to shut down completely, and his regenerative powers receive a boost allowing him to survive near fatal attacks with ease. Last 3 posts. This phase is usually noted by Kanu's eye turning dull while his mouth hangs agape, steams pouring out of the open orifice creating a disturbing aura around the espada.

Roar out Louder: Kanu let's out a howl that sends shockwaves that causes it's target to suffer from a bit of confusion.



« Last Edit: March 01, 2010, 06:34:25 PM by Kanu »

Offline Kashii

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Re: Arrancar Zanpakutos
« Reply #14 on: March 11, 2009, 09:38:44 PM »
Kashii’s Arrancar Zanpakuto

Name: Demente Tonoko

Sealed Appearance: The sealed form of Demente Tonoko is a broadsword, the blade as long as his arm and the blade being a matte black which protrudes from an ape’s mouth which acts as a hilt.

Release Command: Cackle, Demente Tonoko

Ressurección Appearance: The Ressurección release of Tonoko gives him a macabre version of an orangutan’s face over his, his own face poking through the gaping maw of the ape's. His hierro is a little stronger on his arms, legs and torso than normal for an Espada of his level. On his arms and legs, he has some of the ivory armor that most Hollows have. On his arms, they form oversized gauntlets. On his legs, they form oversized boots.

Abilities:  With each ivory limb, Kashii can control an element. Though he can mix and match which ones are where, he has difficulty with putting two in one. Often, he will use the “gloves” and “boots” for a brawler fighting style, rather than using the special ability of control over the elements. But he can just as easily mix an element in with the force of one of his punches. He can also cause each limb to spin for greater impact.
 
Mundo Cero - Kashii will combine all of his elemental attacks onto a Cero. While this is a very strong attack, it drains him of all energy reserves for one minute (2 posts). As such, he tends to try and fire it at point blank range.